


With the help of the deity, she was able to reunite parts of herself and take on a physical form after a long time, regaining a glimpse of her former life, and being able to travel out of her bleak new home to her whim. The god (whose name is also not remembered, although for a different reason) saw the Raven Queen's newfound ability as a way of becoming stronger, but certainly attacking an entity he knew so little about was dangerous, so he decided to use a more subtle strategy: the god presented himself as a friend, someone willing to help the Raven Queen regain some of her lost identity. However, after a while a god of death sensed the activity of this new entity in the Plane of Shadow, and visited her. It was also in this period that the monarch, wishing to form a new identity, began calling herself the Raven Queen. It was at this time that, testing her powers, she created the weapon known as the Blackrazor, which for a long time remained in the Shadowfell in the hands of the shadar-kai. This process was strange to her, but it gave her a purpose, and in a way it made her stronger. She missed the world of the living, and soon discovered that, by interacting with the souls of the deceased, she could catch glimpses of the Material Plane and the experiences lived there. In the Feywild, she performed a ritual to achieve godhood, so she could address Lolth and Corellon as their equal and help resolve the conflict, but ambitious wizards corrupted the ritual, and though the elven monarch prevented them from becoming empowered at the cost of hers, the damage was done: the failed ritual sent the queen and many of her followers (who would become the shadar-kai) to the Shadowfell, where she lost her form and, very narrowly, her mind, turned into an entity as powerful as scattered.Īt that time the queen was lonely, angry and frustrated, and had only her shadar-kai to serve her. But when Lolth and Corellon, two of her people's deities, began their conflict, this queen did not just watch. She was loved by her subjects, and performed her duties with benevolence and prudence. She was at the dawn of time an elven woman, a wise monarch with arcane knowledge. However, the stories are elusive and difficult to contain, and although fragmented and chaotic, the tale of the origin of this goddess has come down to us. Little is known about the Raven Queen in her time as a mortal her name has been forgotten, and she makes sure it stays that way, because names have power. I share it partly because I'm satisfied with it, but also because I want to know how people deal with the different versions of this goddess lore on their tables. So I tried to get creative with what was available, and create a unified version of its history. I personally find a lot of interesting elements in different lore sources, and as a DM who has the Raven Queen in the pantheon of his campaign, I had to decide which version to use. If you look at the Dawn War Pantheon, she's a full-fledged goddess if you ask in the Forgotten Realms, she's a kinda mad divine entity that collects memories like a raven collects shiny things (see what I did there? Raven? Ok, I'll stop) Mordenkainen's Tome of Foes told us about her mortal origins that brought her to the Shadowfell and in the lore of Exandria, now canonized thanks to Explorer's Guide to Wildemount, its divine condition and its conflict with a previous god of death are reaffirmed. The thing is, the Matron of Death has lore that moves in slightly different directions depending on where you ask. As we all know, the Raven Queen is a quite interesting Dungeons and Dragons deity, and thanks to Critical Role she has gained popularity among the new fans (the fact that she's neutral and not evil just because she's related to death is something to behold, if you ask me). This is not exactly related to Critical Role, but it is somewhat Exandria-adjacent.

It's been a while (it's been a whiiile ♫ ♪) since I last posted something here.
